Robert E. Jacobson, Robert Jacobson
MIT Press, 2000 - Computers - 357 pages
The contributors to this book are both cautionary and hopeful as they offer visions of how information design can be practiced diligently and ethically, for the benefit of information consumers as well as producers.
Information design is the newest of the design disciplines. As a sign of our times, when the crafting of messages and meaning is so central to our lives, information design is not only important--it is essential. Contemporary information designers seek to edify more than to persuade, to exchange more than to foist upon. With ever more powerful technologies of communication, we have learned that the issuer of designed information is as likely as the intended recipient to be changed by it, for better or worse.
The contributors to this book are both cautionary and hopeful as they offer visions of how information design can be practiced diligently and ethically, for the benefit of information consumers as well as producers. They present various methods that seem to work, such as sense-making and way-finding. They make recommendations and serve as guides to a still young but extraordinarily pervasive--and persuasive--field.
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LibraryThing ReviewUser Review - jonas.lowgren - LibraryThing
An early and in some ways prescient collection of chapters from different authors, compiled with the explicit intention to provide foundations for "the ad hoc emergence of a new discipline" (from the ... Read full review
Presents good concepts, but concepts are often repeated needlessly. Each chapter is contributed to by a different professional/info designer. Unfortunately, some of these contributors have yet to implement their own advice into the chapters. Chap 7. for example deals with attention and learning in public spaces, such as museums, but the chapter itself is over 60 pages long and goes into endless detail that is extremely dry.
Could be formatted a LOT better, considering it is a book about Information Design.
Introduction Why Information Design Matters
Theoretical Foundations of Information Design
Information Design The Emergence of a New Profession
Chaos Order and SenseMaking A Proposed Theory for Infomation Design
SignPosting Information Design
The Practice of Information Design
The Uniqueness of Individual Perception
Collaborative Information Design Seattles Modern Odyssey
Designing for the Technologies of Information
Information Interaction Design A Unified Field Theory of Design
Interactivity and Meaning
The Role of Ambiguity in Multimedia Experience
Sculpting with Zeroes and Ones
Personal Reflections on the Development of Cyberspace
Information Design in Informal Settings Museums and Other Public Spaces
Graphic Tools for Thinking Planning and Problem Solving
Visual Design in Three Dimensions
Presenting Information Representation