Computing in Euclidean Geometry

Front Cover
World Scientific, 1992 - Mathematics - 385 pages
This book is a collection of surveys and exploratory articles about recent developments in the field of computational Euclidean geometry. The topics covered are: a history of Euclidean geometry, Voronoi diagrams, randomized geometric algorithms, computational algebra; triangulations, machine proofs, topological designs, finite-element mesh, computer-aided geometric designs and steiner trees. Each chapter is written by a leading expert in the field and together they provide a clear and authoritative picture of what computational Euclidean geometry is and the direction in which research is going.
 

Contents

Preface
1
Some Applications
15
Mesh Generation and Optimal Triangulation
23
Conclusions
27
Threedimensional Triangulations
68
References
80
Machine Proofs of Geometry Theorems
91
Wus Method and Its Variants
97
Four Points
169
A Final Touch for a Rigorous Proof
179
Lower Bounds of P for the Rectilinear Metric
186
Voronoi Diagrams and Delaunay Triangulations
193
Properties of the Voronoi Diagram and Delaunay Triangulation
205
Definitions from the Theory of Polyhedra
228
Polar Forms and Triangular BSpline Surfaces
235
Triangular Bézier Patches
242

Algebraic vs Traditional Proofs
108
Randomized Geometric Algorithms
117
Sharper Expected Bounds for DivideandConquer
126
Randomized Incremental Algorithms
132
Some Combinatorial Bounds
141
Still Sharper Bounds for DivideandConquer
147
Reweighting Methods
150
References
157
The State of Art on Steiner Ratio Problems
163
BPatches
255
Bivariate BSplines
263
References
281
Computational Geometry and Topological Network Design
287
Computational Geometry
294
Paradigms and Geometric Data Structures
299
Geometric TND Problems
319
References
371
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