People and Computers IIIThese ten papers reflect the goals of the HCI'87 conference, held in Exeter: to represent the current state of human computer interaction, to increase communication between people working in different disciplines within human computer interaction, and to discuss the future developments within the field. Contributions are included from leading researchers and designers in both industry and academia. The book represents a comprehensive guide to current research in human computer interaction that will be essential reading for all researchers, designers, manufacturers, and users whose work impinges on this rapidly developing subject. |
Contents
The Incorporation of Early Interface Evaluation | 11 |
Analysis of Communication Tasks for the Design | 29 |
Human Factors and the Problems of Evaluation | 41 |
Patterned Systems Design HCI in Commercial | 53 |
A Method of | 61 |
The Travel Metaphor as Design Principle and | 75 |
A Case Study | 93 |
An Electronic Guidebook | 115 |
Video Browsing and System Response Time | 189 |
The Myth of the Infinitely Fast Machine | 215 |
A User Interface Prototyping Tool | 229 |
Designing Electronic Paper to Fit User | 247 |
Automation Implications for Knowledge | 269 |
A HumanComputer Interface for Control | 283 |
Human | 295 |
Expert Systems Interface Insight | 307 |
Preliminary Analysis for Design | 133 |
Refining Early Design Decisions with a Black | 147 |
Pictorial Knowledge Bases | 161 |
Visual Languages and Human Computer | 175 |
Some Critical Remarks on Abstractions for | 325 |
An Evaluation of the Effectiveness of the | 345 |
Planning in the Context of HumanComputer | 363 |
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Common terms and phrases
abstractions actions adaptation application approach behaviour block British Computer Society button codes cognitive cognitive style command communication concepts context cursor data base described devices diagram dialogue display Drexel Disk editor effect Electronic Paper environment error evaluation example expert systems facilities feedback Figure flexible formal Formal Grammar formal methods function graphical Human Factors Human-Computer Interaction ICAO icon identified implementation input interactive systems interface design involved keyboard knowledge learning Macintosh Man-Machine mapping memory menu metaphor methods MicroCODIL Moran mouse natural language node novice object operation organisation paper performance personal computer pictorial picture present problems prototype recognition representation response role screen selected sequence session simulation source tasks speech structure subjects syntactic system design task analysis task model task world techniques trials user interface user's visual vocabulary word processor workgroups