ECGBL2013-Proceedings of the 6th European Conference on Games Based Learning: ECGBLPatrick Felicia |
Contents
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11 | |
21 | |
31 | |
39 | |
48 | |
Bourgonjon Rutten and Soetaert | 56 |
Boyle et al | 63 |
Mustaquim and Nystrom | 348 |
Obikwelu Read and Sim | 356 |
Oksanen and Hamalainen | 364 |
OMullane and OSullivan | 372 |
Panagouli and Priovolou | 378 |
Pernin Michau et al | 384 |
Plotnikov Bellotti et al | 393 |
Razak et al | 401 |
Busch Conrad and Steinicke | 72 |
Champsas Tsiastos et al | 82 |
Charles et al | 93 |
Charlier Whitton et al | 102 |
Chee and Mehrotra | 109 |
Chee Mehrotra and Lui | 117 |
Chen et al | 125 |
Darzentas Darzenatas and Darzentas | 131 |
Delomier et al | 139 |
Demetriadis Tsiatsos and Karakosta | 148 |
Dourda et al | 155 |
Gallagher and Prestwich | 165 |
Hainey et al | 174 |
Hansen and Petersen | 184 |
Heavin and Neville | 194 |
Ibrahim Amer et al | 202 |
Jupit et al | 210 |
Kandroudi and Bratitsis | 219 |
Ketamo et al | 228 |
Ketelhut and Shelton | 235 |
Kiili et al 088 | 242 |
Kiili et al | 250 |
Konert Gobel and Steinmetz | 258 |
Koutsikos et al | 262 |
Leftheris Tsiatsos et al | 269 |
Lemmon et al | 278 |
Ljungkvist and Mozelius | 285 |
Lui et al | 294 |
Malliarakis Satratzemi and Xinogalos | 301 |
Marlow | 309 |
Marques and das Gracas de Souza | 318 |
Mehm Gobel and Steinmetz | 323 |
Meyer | 332 |
Monterrat Lavoue and George | 340 |
Remmele | 410 |
Reuter et al | 416 |
Romero and Usart | 424 |
Rooney | 432 |
Sbattella Tedesco and Trivilini | 442 |
Scullion et al | 451 |
Shabalina et al | 460 |
Sigurdardottir | 471 |
Sobke Broker and Kornadt | 478 |
Sobke et al | 487 |
Tang Hanneghan and Carter | 495 |
Vaassen et al | 505 |
van Nimwegen van Oostendorp and Wouters | 514 |
van Rosmalen et al | 525 |
Wernbacher et al | 533 |
Wilson and McDonagh | 542 |
Wilson Hainey and Connolly | 549 |
WWZarraonandia et al | 559 |
XXXDenholm Protopsaltis and Freitas | 571 |
XXXGupta | 582 |
XXXMcCusker et al | 591 |
XXXNobaew and Ryberg | 600 |
ZZZArnab et al | 611 |
ZZZCantwellet al paper | 615 |
ZZZGaupp | 619 |
ZZZHakulinen | 623 |
ZZZHamshire Whitton and Whittonpaper | 627 |
ZZZKickmeierRust Holzinger and Albert | 631 |
ZZZLeinonen Koivisto et al | 635 |
ZZZNatarajan Kirchgessner and Ketelhut Paper | 640 |
ZZZPannese Chaudron and Morosini | 646 |
ZZZPannese Morosini et al | 649 |
ZZZScott | 653 |
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Common terms and phrases
activities adaptive adventure games Alternate reality games analysis application approach assessment avatar based learning behaviour challenges chatbot classroom cognitive collaborative learning communication components computer games concepts create creative culture curriculum digital games educational games effective engagement enhance evaluation exergames experience Facebook feedback Figure framework game based game design game development game engine game-based learning gameplay goal immersive implementation innovation integration interaction interface Journal Kinect knowledge language learning learners learning environment learning games lexemes metacognitive methods Mingoville module Moodle motivation multiplayer objects ofthe paper participants pedagogical perspective platform play playability player problems programming QR codes quest questions role scenario scripting serious games simulation skills social specific story storytelling strategies tasks teachers teaching University video games virtual environment virtual world